AI Insights · Timothy · July 2024
Top 5 Interactive Story Games Performance on Unified Platform in Belarus - Q2 2024
Explore the performance of the top 5 interactive story games in Belarus during Q2 2024, with insights into downloads, revenue, and active users.
In the second quarter of 2024, the interactive story games market in Belarus showcased notable trends across the top 5 applications. Here’s a detailed look at the performance of these leading apps, based on data from Sensor Tower.
Romance Club - Stories I Play saw a significant increase in downloads, peaking at approximately 1.9K in the last week of June. Revenue for the app varied throughout the quarter, with notable peaks around $581 in late April and $549 in mid-June. Weekly active users fluctuated, starting at 26.8K in early April and ending at 25.3K by the end of June.
Time Princess: Dreamtopia experienced more modest download numbers, with a high of 74 in early May. Revenue showed a declining trend, starting at $347 in early April and closing at $118 in the last week of June. Active user numbers remained relatively stable, ranging from 3.6K to 3.4K throughout the quarter.
Love and Deepspace had fluctuating revenue, peaking at $319 in early April and seeing another rise to $305 in late June. Downloads were minimal, with a high of 51 in late April. The app's weekly active users remained stable around the 860 mark, with minor fluctuations.
Chapters: Interactive Stories showed varied performance in downloads, with a notable peak of 129 in early May. Revenue hit a high of $151 in mid-May and generally remained low but steady. Active users saw a gradual increase, starting at 653 in early April and rising to 729 by the end of June.
League of Dreamers - My Story had consistent download activity, with a peak of 239 in the final week of June. Revenue showed a steady increase, from $70 in early April to $122 in early June, before tapering off slightly. Data for weekly active users was not available.
For more detailed insights and data, visit Sensor Tower.